In the workplace, most middle management personnel tend to organize work in a series of “PAIN” tasks. To ensure that these “PAIN” tasks actually get completed, a small army of supervisors, managers and directors are put in place as enforcers.
Consequently, these highly paid enforcers serve to reprimand employees that aren’t processing specific tasks properly as these actions are not getting done. Management then spends countless hours explaining to these employees, the reason(s) why they’re not getting the raise or the promotion they want or even worse, that they might suffer disciplinary action or even be fired for lack of efficiency.
Wouldn’t it be better if people could simply accomplish these actions on their own? Not only because they can, but because it actually becomes pleasurable to do so. DECIDE4ACTION transforms the workplace into an enjoyable decision-making experience. Taking cues from game theory, DECIDE4ACTION improves workplace efficiency in an involved and highly interactive process.